|The First 100% QuickBasic Game Review Magazine
Updated November 20, 2004
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Mazes of Misery
"A Treasure-Ridden Journey That Will Have You Going
Armed only with spider-killing weapons and
precious keys, can you make it out of the incredible Maze of Misery before
your health is overwhelmed or you become hopelessly lost?
use of animation and visual effects to stimulate the senses
|The graphics in
this are very basic. Animations are non-existent and your main character
looks like well... an eye. Yes, an eye. The title screen is pretty cool
though, especially considering the title is made using only circles.
smooth blend of atmospheric sounds and original harmonies
||I couldn't hear
anything in this game, but then again I recently broke my PC Speaker. But
I've went through the code and found nothing that would invoke the PC speaker
precision of control and involvement of character within its universe
fun to go about this maze and even more fun to beat scores. But this game
is too simple and the game runs way too fast for my machine. Speed selection
in this game would of been nice.
Controls are easy
to understand, but there's no pixel by pixel movement, it's all tile-based.
Besides the speed problem the main character is pretty easy to control.
Also, I've found this maze to be 100% complete and with no bugs in it,
which shows that a lot of time has been put into this game.
creativity and presentation of the game's critical plot
|There really isn't
much of a story to this game except to try and escape from the Maze.
|Replay Value (n.)
timelessness of the gamer's delight, such that the experience can be repeated
again and again
|When you finish
Mazes of Misery, it will give you some stats including how long it took
to finish the maze. After finishing it I felt like doing it again to see
what time I could get next. It can get addictive at times. The main problem
with this game though is the lack of variety. A random maze generator would
have been cool. Different enemies besides electricity and spiders would
have been good adjustments as well.
strike the mental nerve in such a way as to stimulate human thought and
on a PIII 500, I can tell you that. But overall there isn't any real challenge
besides dodging spiders and other dangerous things. All you have to do
to dodge enemies is time yourself before moving on. A variety of puzzle
challenges could have added a lot to this game.
|Fun Factor (n.)
overall entertainment value as maintained throughout the adventure
|Mazes of Misery
is definetely worth a look. If you're into mazes, you should love it. Overall,
this game has a lot of room for improvement. There's a sequel coming out
to this soon, and hopefully it will improve on the things that this game
in. Steve Morrow's next game Should be one to look out for.
Mazes of Misery
||To solve: 30 min Final Rating:
download Mazes of Misery (9.45KB), click here.
run this game, you must have any version of Microsoft QuickBasic.
play Mazes of Misery, unzip the file and run "MISERY20.BAS" from QuickBasic.
Back to Puzzle
out of 35 points
Highs: It's complete and has a neat title
Lows: Major timing issues that make the
game extremely fast on newer machines.
V Planet! Archive
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