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Updated November 20, 2004
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Hangman Ultra
(Hard Rock)
vvvvvvvvvvvvvvvv
"The World's Most Famous Word-Guesser Becomes a
Hero"
Steve Stick is known for being able to crack
clues and get to the bottom of the Evil Stickman's crazy schemes. But when
a letter and a strange voice tells him that the world is coming to an end,
it's going to be the most difficult mystery he's yet to solve!
In Hangman Ultra you can either play the role
of Steve Stick or you can play Hangman through various one-or-two player
game modes! Can you train hard and outwit the Evil Stickman or a friend
in two-player competition! It's the battle to get the last word in!
Game
Review
Graphics
(n.)
The
use of animation and visual effects to stimulate the senses |
v
(Poor) |
The game's low point.
No matter how detailed, there's no way that stick graphics can muster more
than one point if there wasn't at least some attempt to produce a lot of
flickerless animation or some other fancy technique, at least in the same
manner that Parappa the Rappa, Jet Grind Radio, or Zelda GCN surprised
the videogame industry. |
Sound/Music (n.)
The
smooth blend of atmospheric sounds and original harmonies |
vv
(Average) |
Hangman Ultra relies
on the PC speaker to transmit it's assortment of arcade-style sound effects.
The choice of sounds create an environment similar to a Game and Watch
situation, which is ideal for a Hangman game because it keeps your mind
in check while the events in the game happen. |
Gameplay (n.)
The
precision of control and involvement of character within its universe |
vvv
(Good) |
If you've never
played Hangman (!) then Hangman Ultra is best described as the ultimate
word-guessing game. Basically you're given the number of spaces for a word
you need to guess. Guess some letters right and they'll be revealed to
you. Guess the letters wrong and you'll start to form a "Hangman". You
lose the game when you form an entire Hangman before guessing the word,
but fortunately Hangman Ultra comes with unlimited continues.
For Hangman enthusiasts,
Hangman Ultra also comes with a fairly convincing training mode (where
beating the phrase in the fastest time will get you the highest score),
as well as a two-player mode where users enter phrases and the other person
has to guess them. |
Story (n.)
The
creativity and presentation of the game's critical plot |
vvvv
(Very
Good) |
I know what you're
thinking. How the hell does a Hangman game get a near-perfect Story score?
Has V Planet finally gone soft? Before you pack your bags, give me a chance
to explain just what Hard Rock accomplished in this category.
While the graphics
or plot never quite get there (and the storyline is as cheesy as the script
for a bad Wesley Snipes movie), Hangman Ultra goes to almost modern-Squaresoft
lengths to portray the story of Steve Stick and the maniacal Evil Stickman.
Between each game level in the story mode, you're treated to demo sequences
which concisely explain what Steve Stick discovered from the clues you've
collected, as well as why he's going to the next area to gather the next
clue. It's this process of demo sequences that tie the entire story mode
of Hangman Ultra; for a game of this time, that's especially difficult
to do.
Prior to Hangman
Ultra, if you told us that there was a game that existed that attempted
to tell a full-length story involving the classic Hangman game, we would
laugh out loud and claim that such a task would be impossible. But Hangman
Ultra did just that, all without taking away from the meticulously placed
gameplay. And that's why Hangman Ultra deserves the four-star score in
the Story category. |
Replay Value (n.)
The
timelessness of the gamer's delight, such that the experience can be repeated
again and again |
vv
(Average) |
With several one
and two-player variations, Hangman Ultra is one of those games you'll stop
playing only when you're sick of playing Hangman for the day. Another factor
could be using up all the words and phrases programmed into the Hangman
game's one-player mode. When this happens, you have to rely on the two-player
mode to get the most out of Hangman Ultra, and by then you should already
have your fill of this game anyway. |
Challenge (v.)
To
strike the mental nerve in such a way as to stimulate human thought and
reflexes |
vv
(Average) |
Challenge varies
in Hangman Ultra depending on what game mode you use and what difficulty
setting you choose. Ironically, the easier levels of difficulty (which
involve smaller words or phrases) are generally more difficult than the
harder levels, because it's more likely that common consonants or vowels
won't be available for you to guess. |
Fun Factor (n.)
The
overall entertainment value as maintained throughout the adventure |
vv
(Average) |
With sixteen points,
Hangman Ultra is the equivalent of a sleeper hit when it comes to puzzle
games that come with an old-style look. The lackluster graphics are compensated
by the game modes underneath this game's cover. The story mode is a joy
to try out, and the training mode gives you just enough practice before
you try to challenge a buddy in two-player mode. If you're looking for
a game that you haven't played for a while and you don't mind the stick
graphics, honestly give Hangman Ultra a try. If you can get over Evil Stickman's
crazy haircut, then you've got a winner in your hands.
Hangman Ultra
Reviewed by
Vance Velez |
Players |
1-2
players
Alternating |
Genre:
Puzzle Game |
Rating |
|
To solve: 15 min Final Rating:
16/35 |
Download
To
download Hangman Ultra (84.5KB), click here.
wTo
play Hangman Ultra, unzip the file and run "HANGMANU.EXE". |
Back to Puzzle
Games Page |
Game
Summary
Coding
Group
Hard
Rock
Genre
Puzzle
Game
Homepage
URL
http://www.geocities.
com/hard_rock_2/
index.html
E-mail
Hard_Rock_2@
yahoo.com
Players
1-2
players Alternating
Final
Rating
16
out of 35 points
The
Highs: Multiple game modes make this the
most versatile Hangman game we've ever played.
The
Lows: Stick drawing graphics stay a little
too true to the Hangman we know and love.
V Planet! Archive
This is an archive of V Planet, circa November 2004, when the site was last active. This is read-only, and preserved here as part of the QB Zines Archive at Pete's QB Site.
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