The First 100% QuickBasic Game Review Magazine
Updated November 20, 2004

Game Reviews 42 RPGs 55 Arcade 34 Puzzle 18 Platform 10 Strategy
Sections QB News Site Archives Game Guides Our Projects Entertainment Awards QB Links
Interact QB Chatroom Mailing List Submissions Link to Us Job Openings

Legend of LIth II
(Darkness Ethereal)


vvvvvvvvvvvvv
"A 3D dungeon taken straight out of hell"

You've been having the same dream all the time now. The visions is consistent and horrifying; you always picture yourself at the heart of a castle. You hear voices in the distance but they provide no answer. Yet, you follow the voices encased within the chasms of your mind, wondering if you can disperse yourself out of this strange reality...

So shall you realize the Legend of Lith. In this 3D maze you are one man trying to escape the torturous demons that lurk in your mind by travelling through the chasms of a castle shaped like your soul. You will have to use your potions and magic to kill off the enemies. But do not be wary, for you can choose from six possible races and cast up to five useful spells. So battle to the finish; your sanity is at stake.

Game Review
Graphics (n.)
The use of animation and visual effects to stimulate the senses
vvv
(Good)
A long time ago, before there was Final Fantasy VII and Zelda 64, the major RPGs were Ultima and Might and Magic. These games had rooms drawn in a 3D perspective and you'd walk through them. Legend of Lith follows in their footsteps many years later, with a new maze that boasts lighting and depth. The enemies are pretty too. I do think, though, that the game needed more worlds so they can show off more tilesets and ultimately the power of the game's drawing capabilities.
Sound/Music (n.)
The smooth blend of atmospheric sounds and original harmonies
vv
(Average)
The PC speaker sound effects aren't annoying. In fact, it adds an eerie feeling. Darkdread was clever placing the sound effects where they would make sense and add to the game, considering that you don't get a single voice file or MIDI tune.
Gameplay (n.)
The precision of control and involvement of character within its universe
vv
(Average)
While the puzzles offer some gameplay, the enemies eventually get too easy to defeat. The mazes could have also had a little more variation. The real gameplay lies in strategy during battle, as the same spells or tactics won't work against all the enemies.

Another thing worth mentioning with Legend of Lith is that you have the ability to choose a character race in the beginning of the game. This has some bearing on your powers, though the difference isn't so great that changes the way you have to play the game.

Story (n.)
The creativity and presentation of the game's critical plot
v
(Poor)
Legend of Lith II is really more of a mini-game than a major adventure, so there isn't much plot development. As for the story itself, the premise of a tortured mind and the whole demon twist is pretty disturbing. This isn't one for the kiddies, if you know what I mean.
Replay Value (n.)
The timelessness of the gamer's delight, such that the experience can be repeated again and again
v
(Poor)
Once you beat it with one race, you'll know how to beat it with the others. Also, the game is just too short. The 3D game is only one floor, and even then it's not a very big floor. But if you like 3D maze RPGs like Ultima and Might and Magic, or if you're a big Dungeons and Dragons fanatic, Legend of Lith II might be worth a try.
Challenge (v.)
To strike the mental nerve in such a way as to stimulate human thought and reflexes
v
(Poor)
I thought the spells were too powerful in this game. Your cure spell practically grants you immortality, and the only real threat in combat is the Ghoul. But ghouls are no match for the spells you learn when your character advances to Level 4 and learns how to play with fire. 
Fun Factor (n.)
The overall entertainment value as maintained throughout the adventure
vvv
(Good)
Somehow, I found the 3D maze/puzzle elements in Legend of Lith to be a refreshing change of pace from the doldrums of another Final Fantasy. My favorite PC 3D RPG in this style is still Eye of the Beholder, which was later released for the SNES and the Sega CD. To that respect, Lith is like an offspring of that genre, pulling its entertainment in spades.
Players 1 player Genre: Role Playing Game
Rating To solve: 1 hour Final Rating: 13/35

Download
To download Legend of Lith II (83.4KB), click here.
wTo run this game, you must have any version of Microsoft QuickBasic.
wTo play Legend of Lith 2, unzip the file and run "INTRO.BAS" from QuickBasic.

Back to RPG Page

Game Summary
Coding Group
Darkness Ethereal
Genre
QBRPG
Homepage URL
http://www.darkness
ethereal.com/
E-mail
darkdread@
hotmail.com
Players
1-player
Final Rating
13 out of 35 points

The Highs: 3D Dungeon play a la Eye of the Beholder in QBasic.
The Lows: Not enough variation between character classes.

V Planet! Archive
This is an archive of V Planet, circa November 2004, when the site was last active. This is read-only, and preserved here as part of the QB Zines Archive at Pete's QB Site.

Site Highlights
2004 QB Gaming Gold Awards Almost Set To Begin!
Get ready for this year's Gaming Golds! After a long hiatus, this year promises to be one of the biggest galas in the history of the QB world. Who will take home the gold this year?

Site Watch
Pete's QBasic Site
The original king of QB reviews is back with a vengeance! Check out the new and improved version of his website and don't forget to upload your latest QB projects to Pete's new download section!

Affiliates
Antz Entertainment
GBGames QBasic
HyperRealistic Games
InnerMark
NeoBasic
Jocke the Beast
Pete's QBasic Site
Pickers Games Website
Piptol Productions
Programmer's Heaven
QB Colony
QB Chronicles
QB: Cult Magazine
QB45
QBasic/QuickBasic News
QBasic Contest
Central
RPG-Dev.Net
Statto Software

Links



QBasicNews.comGBGames QB Game Review SiteStattoNet (Links/Site Reviews)Antz EntertainmentQB Top 50QBRPG Top 50The Hulla-Balloo NetworkQB45 (Future Software)