|The First 100% QuickBasic Game Review Magazine
Updated November 20, 2004
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Dark Ages I: The
(Dark Knight Software)
"The most famous QuickBasic RPG, from its greatest
You and your family used to own a farmhouse
near the Town of Meadow. But one day, while you were tending the crops
with your father, a group of marauding orcs attack your only mother and
sister. As your father turns around to save his beloved, he was stabbed
fatally by one of the orcs. You hide in the bushes, crying helplessly as
you watch your family get butchered.
As soon as you regain strength, you walk to
Meadow. There, you learn that your world had been split apart by the Archmage
Greyor using the Mystic Medallion, and that it is Greyor's minions who
killed your family. Between Greyor and your only chance to avenge your
family lie two new and breathtaking continents...
use of animation and visual effects to stimulate the senses
|Dark Age's graphics,
whether in battle or while walking, are reminiscent of the NES classic
Dragon Warrior. By the looks of it, there were three tilesets, one for
castles, one for caves, and one for the field. The enemies appear on the
upper left in a frame, and as you beat them senseless with your weapons
smooth blend of atmospheric sounds and original harmonies
|Kudos to Mike Hoopmann
for putting together an original musical soundtrack, making Dark Ages one
of the first QBRPGs to handle MIDI music. That being said, it's probably
the most popular QB tunes out there. Once you've played the game for six
hours or so, you'll either learn to love or hate the "dum dum dum dee dum"
tune (as Dark Ages players have notoriously labeled it.
precision of control and involvement of character within its universe
|The game is pretty
simple. All you have to do is travel from town to town, searching for the
magic and weapons that will make you strong enough to defeat Greyor. But
the gameplay is there because the world is so HUGE! The game has fifteen
main locations, and you have to do a lot of town hopping to advance the
game's plot. That means you'll have to battle a lot of monsters along the
way with the weapons you get as you travel from place to place. The combat
interface isn't too advanced though, as the offensive spells are impractical
and your real power lies in the use of the game's Healing spells.
creativity and presentation of the game's critical plot
|The story is so
involving, as you must solve puzzles to unlock new parts to your journey,
that you may forget how to get past certain parts... yet the plot itself
is unforgettable! There are so many people to talk to in this game... I'm
still wondering how Mike got all the people to fit in this game.
|Replay Value (n.)
timelessness of the gamer's delight, such that the experience can be repeated
again and again
|Dark Ages I: The
Continents is a great experience. In fact, it's better than a lot of QBRPGs
that were made after it. But this classic is overwhelming. After you take
the twelve hours to solve this game, you really have to sit this title
down for a while. I'll say this, though. You don't know how vast QB games
can be until you try this one.
strike the mental nerve in such a way as to stimulate human thought and
|The challenge in
this game is found in two very strange places. First off, paying attention
to the game's story is important because you will have to search through
the world to find the people you need to help you in your quest, often
requiring the right order.
Another unique challenge
in Dark Ages I is the need to gather magic spells. Each magic spell you
have to learn has its own level. You have to find the spells in each of
the towns so you can learn them in the right order. This too, requires
a lot of knowledge about the world. You could say this is one QBRPG that
deserves a strategy guide.
|Fun Factor (n.)
overall entertainment value as maintained throughout the adventure
|Some of the game's
puzzles will drive you crazy. The enemies will elevate your stress and
make your hairs white. But there's something about this game that is so
addictive. Sometimes you get so addicted that you're too tired to have
Role Playing Game
||To solve: 8-12 hours Final Rating:
download Dark Ages I (379KB), click here.
you're unzipping this program in DOS, use the -d option.
you have any sound card (other than Ensoniq), run "DASTART.BAT".
Ensoniq users, modify the line in "DASTART.BAT" that reads "sbmidi" and
change it to "sbmidi -3", then run "DASTART.BAT".
you have no sound card, run "NOSOUND.EXE".
Back to RPG Page
out of 35 points
Highs: Simply put, the longest, most complete
QBRPG ever made.
Lows: Archaic menu system may deter modern
gamers from this excellent RPG experience.
V Planet! Archive
This is an archive of V Planet, circa November 2004, when the site was last active. This is read-only, and preserved here as part of the QB Zines Archive at Pete's QB Site.
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