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Updated November 20, 2004
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The Hunt
(Dark Legends Software)
vvvvvvvvvvvvvvv
"The Hunt is On!"

Malcolm Rhodes is on the run, to save his
life and his integrity. After being wrongfully accused and sentenced to
death, Malcolm takes one final, desperate measure... stealing the judge's
car and heading for the border.

Driving against traffic and making death-defying
jumps along the way, Malcolm has to dodge police cars and turn at high
speeds through forests and highways. Can Malcolm prove his innocence, or
has his time run out?
Game
Review
Graphics
(n.)
The
use of animation and visual effects to stimulate the senses |
vv
(Average) |
The Hunt starts
out promising, with a fully original graphics set. Of course, graphics
aren't everything in action games like this but Terry serves up some simple
but fine visuals. The cars have clear outlines so you can see them easily,
and the town and country tiles are all crisp and consistent. Add to that
a good quantity of cars, and the graphics, overall, do what they're supposed
to do.
The problem is, the
screen is bog-standard 13h, and the graphics are blocky at best. This is
painfully obvious when cars are turning (your car has three frames of animation)
- as diagonal lines have the stair-stepping effect. |
Sound/Music (n.)
The
smooth blend of atmospheric sounds and original harmonies |
N/A |
I really can't give
any score here. There is no music, mostly because Terry tried to avoid
third-party libraries. There are also no sound effects, except for the
annoying crackling when text is displayed on the screen (probably caused
by Windows XP). |
Gameplay (n.)
The
precision of control and involvement of character within its universe |
vvv
(Good) |
First of all, I
have to congratulate Terry on making this a one-man effort. Except for
a keyboard routine or two, Terry coded the whole thing including ASM by
himself, and also drew all the graphics - a rare feat in the QB scene today.
This game will remind
you of R-Type. A lot. Although he's included Easy, Normal and Pro settings,
choose Easy. The Hunt runs ridiculously fast, giving you less than a blink
between instant death and success. A real car chase might be like that,
but it doesn't make for fun gaming.
Your basic aim is
to get to the border, evading civilian cars, cops and obstacles. This is
no Grand Theft Auto, despite the viewpoint. One collision and you're toast.
Skillful handling is required, plus alertness and a whole lot of patience.
Memorize the car patterns, learn which path to take, and you'll make it.
But first you'll have to play through dozens of times learning these things.
It's fast, and you'll
crash often, but you will be strangely compelled to play on and eventually
complete it. Terry has crafted a varied area to play in, complete with
scenery, traffic flows and scripted cars that get in your way. It all adds
up to a fun gameplay experience. |
Story (n.)
The
creativity and presentation of the game's critical plot |
vv
(Average) |
Average. There's
a negligible story here - as Malcolm Rhodes, an ex-Army driver who has
been wrongly convicted for murder. You steal the judge's car to make a
daring escape - cue police teams and roadblocks. It's a fitting plot for
an action game, where the emphasis is on the gameplay. Especially the final
stretches of the game - everything culminates in a desperate struggle to
escape. Terry's not trying to involve you in the game with an intricate
story, but it does the job. |
Replay Value (n.)
The
timelessness of the gamer's delight, such that the experience can be repeated
again and again |
vv
(Average) |
The Hunt only holds
an average replay value. While it features three difficulties and a variety
of areas, the overall game is fairly short and you'll soon get bored. Sure,
you'll bear with any annoyances until you complete the game, and maybe
you'll try harder difficulties. It's even good for a quick play now and
then. However, I'll be honest - there isn't much to the game. No powerups,
stunts or multiple routes (although the end "boss" is great fun). Once
you've completed it once or twice, chances are you won't go back. |
Challenge (v.)
To
strike the mental nerve in such a way as to stimulate human thought and
reflexes |
vvv
(Good) |
The Hunt certainly
provides a challenge! Here at V Planet we award zero points for a near-impossible
game, and at first you'd think it deserves nothing at all. However, the
learning curve is steady, and after playing a while you'll soon master
the art of weaving around traffic - good practice for your next bank job.
When you've just
about found a way to complete the game without running out of credits,
you can play Normal (if you stated on Easy) or Pro modes for a harder experience
that will fulfill more skilled players. |
Fun Factor (n.)
The
overall entertainment value as maintained throughout the adventure |
vvv
(Good) |
The Hunt is fun,
simple and accessible. With just the arrow keys, dodge everything and survive
on. Terry has added lots of variety by changing the scenery as you advance,
adding surprise situations that will have you frantically twisting the
car around the streams of oncoming traffic.
One noticeable feature
happens when you crash (an event you'll experience often). You can move
the car to any on-screen position before replaying. This is both a blessing
and a curse. It's great that you don't restart from a checkpoint - the
game keeps flowing and doesn't get repetitive as fast as it would. Unfortunately,
a player could easily cheat by placing the car past other obstacles in
the distance that he/she hasn't met yet.
Also, more annoyingly,
you could place the car and continue only to crash into another car that
just flew into you without warning. Since you don't know where the cars
are coming from (well, until you've replayed it a couple of hundred times
over), it's pretty much luck as to whether or not you'll get crushed as
soon as you play. There are few collision-detections errors there too -
around lights for example.
However, the most
grave problem in the game is particularly sad as it would be easy to correct
- the slowness of the restarts. The lightning pace of The Hunt is destroyed
when you crash, as the letters slowly arrive at one word per minute, accompanied
by a speaker-busting crackle. Once you've waited for the "Place your car"
sentences to print, you place the car, then the "Ready...Set...Go" lines
appear. Sounds OK? Remember that you're going to crash a lot, it does get
tiring. In my opinion, the second set of lines only would be fine. It's
one thing giving players warning before they start, it's another to bore
them completely.
That said, The Hunt
remains fun - a solid, playable game fully worthy of three stars. The attention
to detail in the flows of traffic, chasing police cars and roadblocks creates
a diversity of gameplay that keeps it flowing, despite the noisy breaks.
The Hunt Reviewed
by Richard Harris |
Players |
1
player |
Genre:
Arcade Game |
Rating |
 |
To solve: 2-3 hours Final Rating:
15/35 |
Download
To
download The Hunt (102KB), click here.
wIf
you're unzipping this program in DOS, you may have to use the -d option.
wTo
play The Hunt, unzip the file and run "HUNT.EXE". |
Back to Arcade
Games Page |
Game
Summary
Coding
Group
Dark
Legends Software
Genre
Arcade
Homepage
URL
http://www.hulla-balloo.
com/terry
E-mail
blinkthedarkness@
hotmail.com
Players
1
player
Final
Rating
15
out of 35 points
The
Highs: Action set-pieces, thrilling racing
and devious level design.
The
Lows: "Crash! 4 lives left. Put your car
into position."
V Planet! Archive
This is an archive of V Planet, circa November 2004, when the site was last active. This is read-only, and preserved here as part of the QB Zines Archive at Pete's QB Site.
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