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Capture the Flag
(NeuroLake Software)


vv

"Everyone's favorite picnic game comes to QBasic!"

It seems simple enough... two flags laid out on the opposite side of the field, and all you have to do is make it safely across the bridge and back while capturing your friend's flag. But your buddy has his eyes set on your flag, and there are plenty of other kids in your way. Can you "capture the flag" before the opposing teams catches you in the act? Find out in this two-player simultaneous strategy game based on the outdoor classic!


Graphics (n.)
The use of animation and visual effects to stimulate the senses
N/A There are happy faces all over the playground while you play, but you can't get any graphics points if you have ASCII Characters. Some graphics here would have really helped, or at least a little color. Playing the game on top of the boring black blackdrop takes a lot of the fun out of this outdoor game.
Sound/Music (n.)
The smooth blend of atmospheric sounds and original harmonies
N/A You can capture your opponent's flag, but you can't hear screams of delight to go with it. Capture the Flag does not come with Sound Blaster music or PC speaker sound effects.
Gameplay (n.)The precision of control and involvement of character within its universe v
(Poor)
Capture the Flag has no options to change, but the gameplay's not entirely bad. Even though the computer's easy to beat, the controls are excellent except for the fact that you can only press one key at a time and it's a two player game. The teams are tough to discern, and the black background can be irritating at times, but the game salvages a point from this category.
Story (n.)
The creativity and presentation of the game's critical plot
v
(Poor)
It's a story everyone's familiar with: you have to capture your opponents' flag. It's not entirely original, but it works. However, this game is more appealing to kids than adults because the ASCII characters in the game are kids and not tanks or soldiers or gorillas or... you get the picture.
Replay Value (n.)
The timelessness of the gamer's delight, such that the experience can be repeated again and again
(Very Poor) After you've won once, there's really no motivation to keep playing. There's no wins/losses table or tournament or another battle to play, the game exits and chances are you won't type captflag into the DOS prompt.
Challenge (v.)
To strike the mental nerve in such a way as to stimulate human thought and reflexes
(Very Poor) Unlike some versions of Capture the Flag, you can tag your opponent regardless of what side of the battlefield that they are on. The computer players have predefined paths, so if you stand directly in front of your flag, they can't get to it. Also, instead of racing up to the corners to get the flag, you can dawdle across the bridge (knocking computer opponents on the other team back to their home sides). If you capture somebody, they go right back to their starting positions. There's no "jail time" or "walk back time" in this version of Capture the Flag.
Fun Factor (n.)
The overall entertainment value as maintained throughout the adventure
(Very Poor) This game seems intended more towards children than adults, and if I were playing this game and I was nine or ten then I'd call a bunch of my friends and play the real version of capture the flag. An interesting concept for a game, but it's not much fun. It's like computerized Scrabble, it's more fun if you play the real version.

This game could benefit from several scenarios or a story with a bit of a different twist. This
is just the beta version, but for a game like this to get any better, it's going to have to make a lot of changes.

Capture the Flag by Diamond Titan

Players 2 players
Simultaneous
Genre: Strategy Game
Rating To solve: N/A Final Rating: 2/35

To download this game, click here.
 
Installation Tip
wTo run Capture the Flag, unzip the file and run "CAPTFLAG.EXE".

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