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The Adventures of Joe Trilogy
(The Joe Team)
"When the bad guys kidnap your family, you have
to get the bad guys!!!"
Bill and Phil are
probably the meanest people you've ever met. They make a living out of
going to your house, kidnapping your family, and waiting until you come
over and get your family back. In fact, they do this for an entire trilogy
of video games.
You play Joe, a pretty
smart guy. You won't be able to outwit Bill and Phil on your own, though.
You're going to need a sword and some thick armor (hence the RPG theme)
to get through Bill and Phil's devastating punch attacks. So save your
family already... you're almost late for dinner!
The use of animation and visual effects to stimulate the senses
|The Adventures of Joe Trilogy's graphics
are drawn out using a sixteen-color palette, somehow pulling off the look
of a suburb. The use of sprites was limited to the drawings of Joe and
his enemies. The background appears to be drawn out with lines and circles,
creating a sort of Atari-style look. The graphics do get repetitive between
the trilogies though, and overall the Atari-level look of this game doesn't
compete with the big boys of QB.
The smooth blend of atmospheric sounds and original harmonies
|Although I usually vouch against this
practice, I would have really liked to hear a little classic PC speaker
music while I was playing this game. It would have helped add to the classic
feel this RPG in particular was trying to portray, but sadly this game
is as silent as an anti-social climate. The battles do feature some PC
sound effects, though the beeps and blips don't really take Joe's adventures
to a whole new level.
|Gameplay (n.)The precision of control
and involvement of character within its universe
||The three parts of the Joe Trilogy follow
exactly the same format. In the beginning of the story, one of your best
friends or relatives is kidnapped by Bill and Phil. You'll have no choice
but to face Bill and Phil in a maniacal combat situation, but you won't
stand a chance unless you find your trusty sword and armor (a standard
RPG element disguised in a suburbanite game).
While finding the sword and armor is pretty
good gameplay, I didn't like the way it doesn't pay off. Even with the
best sword and armor you can find, battling the boss is extremely difficult.
First of all, you have no control over your character (you can' t run,
use an item, or cast a spell... you can only attack.) Second, even if you
get the sword and armor, you are still much weaker than your opponent.
So most of the time you work hard to find the sword and the armor only
to see your hero lose, and you have no control over it... hmmm... that
equals a very poor gameplay score.
The creativity and presentation of the game's critical plot
|Joe's game has a plot, and a pretty original
one at that. It just needed a little more continuity, since basically the
same plot was used for each part of this trilogy.
|Replay Value (n.)
The timelessness of the gamer's delight, such that the experience
can be repeated again and again
|Occasionally you get an urge to show Bill
and Phil who's boss of the neighborhood, especially after you were lucky
enough to beat the game. But as you play, you'll probably rediscover that
you can't control your own character when he goes into battle, and realize
that you need a game that's a little more interactive.
To strike the mental nerve in such a way as to stimulate human thought
||Way too hard! With only one option in
battle (Fight), except for limited healing capabilities, you victory relies
entirely on luck. I'm not joking about this either; most of the time in
this trilogy you have no other battle choice than "Press A to attack".
It isn't until Part 3 of the Joe Trilogy where Joe finally learns something
else to do other than attack. But even then Joe's healing spell is so poor
that you're really better off just hacking at the boss and hoping that
Lady Luck is on your side.
|Fun Factor (n.)
The overall entertainment value as maintained throughout the adventure
||Though amusing, The Adventures of Joe
Trilogy's luck-based challenge makes for a frustrating experience. But
just in case you're absolutely sick of RPGs that take place in castles,
this suburban twist of an RPG might entertain you somewhat. If only the
game had a little more control...
||Genre: Role Playing Game
||To solve: 30-45 min Final Rating: 4/35
To download this game, click here.
run this game, you must have any version of Microsoft QuickBasic.
play Adventures of Joe Trilogy, unzip the file and run "ADVENTU1.BAS" from
Play the second part of the trilogy, run "ADVENTU2.BAS" from QuickBasic.
The last part of Joe Trilogy is "ADVENTU3.BAS".
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