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S.W.A.T. Academy
(Excalibur North)


vvvvvvv

"Good ol' shooting in the spirit of Mad Dog McCree"


Welcome to S.W.A.T. Academy! Lock and aim your rifle at the targets with a limited time, and prove your right to be part of our task force. Don't let the lack of fighting back fool you during the test, because in S.W.A.T. Academy we want the fastest fingers only. Get ready to prove yourself!


Graphics (n.)
The use of animation and visual effects to stimulate the senses
vv
(Average)
S.W.A.T. Academy is a bit of a mixed bag when it comes to graphics. On one hand you have well-rendered graphics that look pretty professional, but on the other hand everything you see isn't really animated that much. The main building seems lacquered onto the surface of a detailed landscape, and the targets subtlely pop out of the shadows to be shot. Overall, it looks very photogenic; it's just not mindblowing enough to warrant a three-point score.
Sound/Music (n.)
The smooth blend of atmospheric sounds and original harmonies
v
(Poor)
Equally well-executed but somewhat lacking are the Sound Blaster sound effects that come with S.W.A.T. Academy. As you hold your rifle steady, you can hear each bullet you fire, as well as little "clack" you hear whenever your gun reloads. But other than that, the cowboy environment in this game lacks a little more atmosphere. Some other sounds in the back stereotypical to the Wild West would have been nice.
Gameplay (n.)The precision of control and involvement of character within its universe v
(Poor)
S.W.A.T. Academy is a mouse-operated target shooting game, where you are given three rounds to shoot a preset number of targets. The challenges you'll face involve marksmanship, timing, and conservatism. With limited ammunition, you're going to need all three of these skills to keep your shots accurate in the space of time allowed.

While the control of the rifle is perfect (there's even recoil whenever you fire a shot), the overall speed of this game makes it somewhat difficult to lose. If it takes you too long to fire a shot, then the target will disappear and it will be missed. What doesn't make this much of a problem is the fact that the targets are there for a pretty long time before they disappear. A challenge level setting would have made this a little more interesting.

Story (n.)
The creativity and presentation of the game's critical plot
v
(Poor)
For bringing back some of that old arcade shootin' feeling you get from an amusement park, S.W.A.T. Academy gets a story point. There's actually no attempt to explain what S.W.A.T. Academy involves, but depending on how you interpret it the game could represent the days of the Old West or merely a backdrop for a secret agent training facility. In either case, there's some classic nostalgia created here.
Replay Value (n.)
The timelessness of the gamer's delight, such that the experience can be repeated again and again
v
(Poor)
Because a straight shooting game like this is pretty rare when it comes to QB games, S.W.A.T. Academy can be good to play in between thicker, more mind-intensive QB games. Also, it never hurts to have a game where you bear firearms and practice your sharpshooting, similar to the practice modes in games like Goldeneye or Perfect Dark.
Challenge (v.)
To strike the mental nerve in such a way as to stimulate human thought and reflexes
(Very Poor) The game's low point. The standards for entrance to S.W.A.T. Academy must be pretty low, because I have never seen targets in a shooting game like this stay wide open for such a long period of time. The only real challenge here could be dying of boredom while waiting to intentionally miss a target. The customization and installation of this game was just as quick and efficient, so there's no challenge throughout this game package.
Fun Factor (n.)
The overall entertainment value as maintained throughout the adventure
v
(Poor)
QB sharpshooting games are very few and far between, but if you're looking for one that'll test your skills like the days of Hogan's Alley and Operation Wolf, you might not find that kind of pace in S.W.A.T. Academy. The presentation is there, but the gameplay isn't fine-tuned or exciting enough to keep you interested.

S.W.A.T. Academy Reviewed by Vance Velez

Players 1 player Genre: Arcade/Shooting Game
Rating To solve: 10-15 min Final Rating: 7/35

To download this game, click here.
 
Installation Tips
wThis game is mouse-compatible. Make sure it is hooked up when playing this game.
wTo play S.W.A.T. Academy, unzip the file and run "SWATCAD.EXE". 

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