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vancevelez@yahoo.com. |
Asteroid Field
(MirabiliSoft)
v
"A Vicious Battle Through the Asteroid Belt!"
You're stranded in
the middle of an asteroid field. You have no choice but to manuvuer your
way out of the invisible asteroids! Can your ship escape the depths of
space and return to civilization, or will you become another piece of scrap
metal in the vast expanse of the cosmos?
Graphics (n.)
The use of animation and visual effects to stimulate the senses |
(Very
Poor) |
Well, you could listen to what it says
on the readme file and pretend that the circles and triangles you see in
Asteroid Field represent asteroids and a yellow ship. But even with the
low expectations the developers had in making this game, the ship ends
up looking more like a block of cheese and the asteroid look like demented
cookies. Also, the game flickers so often that you'd swear that while playing
Asteroid Field, you are not actually playing a QB game and have really
installed a rudimentary virus into your hard drive that punishes gamers
by showing them outdated screensavers from videogaming hell. |
Sound/Music (n.)
The smooth blend of atmospheric sounds and original harmonies |
v
(Poor) |
The lone strength of Asteroid Field. PC
speaker sound effects help add a little flavor to the flickering mess,
and help to give Asteroid Field some indication of an arcade feel. Unfortunately,
the graphics are often so difficult to discern that it doesn't blend effetively
with the game's sound effects. |
Gameplay (n.)The precision of control
and involvement of character within its universe |
(Very
Poor) |
If you've ever played the original Asteroid
or any space game where your mission is to dodge objects coming towards
your ship, then Asteroid Field should be right up your alley. Gameplay
in Asteroid Field involves ten levels of intense asteroid-dodging. The
asteroids always come from above and travel downward, and your ship can
only manuvuer left and right, using the 4 and 6 keys on the keypad.
Gameplay fails in Asteroid Field in terms
of control and in concept. First of all, the controls to this game are
awkward. Pressing 4 and 6 to move the ship often causes the ship to be
invisible, making it difficult to judge where your position is on the screen.
In terms of concept, the collision is badly executed. Asteroids will fly
right through your ship without a hassle (especially if you're standing
still). But an asteroid missing your ship from several dozens of pixels
away will somehow magically hit your ship's hull. Unless you're a lot luckier
than the guy who steered the Titanic, you're bound to lose at least one
ship while playing this game unless you're very very lucky. |
Story (n.)
The creativity and presentation of the game's critical plot |
(Very
Poor) |
While Mirabilisoft promised that Asteroid
Field is nothing like the original Asteroids of Atari fame, the story elements
are fairly close. Mirabillisoft did not add anything to the standard "dodge
the asteroids" plot that has become a little too popular in videogames
to give any credit for. |
Replay Value (n.)
The timelessness of the gamer's delight, such that the experience
can be repeated again and again |
(Very
Poor) |
Forget about replay value, because to
have replay value a game requires actual play value, which Asteroid Field
does not have. After all, once you choose the difficulty level, all you
have to do to win 90% of the time is to let go the keyboard and let the
game play itself. Then, when you finally finish the game, the game gives
you a big fat "You suck! Play a harder difficulty level" message. This
happens even when you choose the most difficult game setting and can be
only interpreted as the videogame equivalent of slinging mud in your eye. |
Challenge (v.)
To strike the mental nerve in such a way as to stimulate human thought
and reflexes |
(Very
Poor) |
I suppose in one case you could take Asteroid
Field as being one of the hardest games ever. After all, the collision
detection is so inaccurate and unpredictable that if you had to sit down
and actually try to play the game by manuvuering your ship that you would
be hit by every in-coming asteroid, regardless of how far away the asteroids
from you. But even then, the number of asteroids in each difficulty level
are so few and far between that the odds of you actually losing all your
lives before reaching the end of the game are low. However, the difficulty
greatly increases if you actually try to dodge the asteroids. Don't let
your eyes deceive you because the collision detection is so bad that an
asteroid can hit you almost a screen away. Use the force. |
Fun Factor (n.)
The overall entertainment value as maintained throughout the adventure |
(Very
Poor) |
Before Asteroid Field was made, the lowest
rated QB game was The Last Fantasy, one of the first QBRPGs V Planet ever
rated. With all due respect to game creator Realm Productions, the Last
Fantasy was very poor in every conceivable category that a videogame can
be measured. Graphics were antiquated. Sound and music did not exist. And
the gameplay was so shallow that even the most dedicated Ogre Battle fan
would rather pull the eyes out of his or her sockets than play The Last
Fantasy again.
Asteroid Field is equally poor, but has
it's own set of faults. The collision detection for this arcade game is
terribly inaccurate, the graphics flicker more often than a badly done
NES game, and besides setting the difficulty level Asteroid Field has virtually
no gameplay.
Well, Mirabilisoft set out to create the
"crappiest game ever in QuickBasic" when they engineered this monstrosity
known as Asteroid Field, and they've managed to tie with the current leader.
Many people will disagree as to what the best QB game is among those we've
reviewed, but I'm sure no one will disagree with the fact that Asteroid
Field and The Last Fantasy are to QB what Superman 64 is to the N64, what
H30 is to the PS2, and what Daikatana is to the PC Industry.
While you're playing the next string of
QB games and you're wondering if people still make really bad QB games,
all you have to do is pop a copy of Asteroid Field into your hard drive.
I've seen some of the other projects that Mirabilisoft has to offer and
they are more promising than this. The only thing I can infer from this
poor excuse of a videogame is that Mirabilisoft intended this Asteroid
game to be a joke. Or perhaps they wanted to give the other worst QB game
of all time some company.
Asteroid Field Reviewed by Vance
Velez |
Players |
1 player |
Genre: Arcade/Space Game |
Rating |
 |
To solve: 1 min Final Rating: 1/35 |
To download this game, click here.
Installation Tips
wTo
run this game, you must have any version of Microsoft QuickBasic.
wOnce
Asteroid Field is unzipped, run "SHIP.BAS" from QuickBasic. |
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