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"More Tony Hawk trick-style skating than you can shake a stick at"

When it comes to skateboarding, you're clearly the top teenager in your neighborhood. You know all the moves, from indy grabbing to some classic 360 spinning. You're also the top dog when it comes to getting serious speed and altitude. Now, you're going to need all three of these things because you have to get to school!

Skate will take you through a "High School" route full of maniacal obstacles and amazing aerial ramps! Score points by performing tricks while you're flying in mid-air. Then, perform even more spectacular tricks when your major height gives you serious flight!

Graphics (n.)
The use of animation and visual effects to stimulate the senses
One wise QB sensei must have said, stick drawings make not for high graphics score. Skate's main character is very well-animated, especially his tricks. But the backgrounds don't look anymore complicated than anything Activision ever made. It would have been nice if Skate had a little more detail and some animation other than the skater too. On the other hand, if you pay attention to just the skater throughout the whole course, you'll begin to notice just how much effort and framework made the skater you see possible.
Sound/Music (n.)
The smooth blend of atmospheric sounds and original harmonies
N/A You can almost kiss the asphalt, but you won't hear any sound effects in Skate. The trick skating game doesn't come with any PC sound or Sound Blaster support.
Gameplay (n.)The precision of control and involvement of character within its universe vvv
Happy happy day! Someone finally decided to make a QB skating game, and Apoky did a good job on the gameplay department. Basically you play a course that goes from left to right using your skateboard, some ramps, and a lot of jumping. But it's more than just survival... you're shooting for the high score and the only way you can receive it is to ollie into the air and perform some stunts while you're airborne. This becomes the most entertaining part of Skate, since a lot of skating moves were put into the game.

My only complaint about the gameplay is that this great skating game has only one level, making the rush relatively short-handed. With ollies, backflips, 360 degree spins, and other skating moves, there's a lot of physics involved, and Skate executes this perfectly. Now if only they had extra courses, upgrades, and a 2-player split screen mode... there's a lot of potential here.

Story (n.)
The creativity and presentation of the game's critical plot
Hmmm... this arcade game didn't have an introduction, a text story summary, or any hint as to what the story really is. There are some plot fragments here and there, but Skate is really more about the game than the plot. I didn't even see a game ending. Then again, just completing the course brings the self-satisfaction most gamer's relish at the game's end.
Replay Value (n.)
The timelessness of the gamer's delight, such that the experience can be repeated again and again
This skating game is truly gifted when it comes to entertainment value. There's stick graphics and no sound, but the raw gameplay and fun factor of Skate occasionally draws you back because doing all those tricks can be so addicting. Plus there's new things to learn, like which ramps allow you to perform multiple tricks, or just how many time you can ollie and flip sideways before you crash and burn. The stunt possibilities here are limitless, making it an enticing title to play.
Challenge (v.)
To strike the mental nerve in such a way as to stimulate human thought and reflexes
The course has all kinds of obstacles, including ramps and high jumps. Part of the challenge comes in performing tricks while you're in the air, but a lot of it is also for the sheer difficulty of merely trying to get through the course. For example, doing a 360 in the air just before you hit the ground could cause an awful concussion if you time it wrong. If you time it right you'll land on your feet and get plenty of points. Then there's the extra urge to combine tricks for even more points, but this is even more challenging.
Fun Factor (n.)
The overall entertainment value as maintained throughout the adventure
(Very Good)
It's hard to compare Skate to other QB games because it tries to do something entirely different. Games like 1080 degrees Snowboarding or Tony Hawk's Pro Skater come to mind. But these trick styling games are in 3D and are made using video game languages far more powerful than QuickBasic today, and yet Skate is able to take the same fun factor from these next-gen games and bring in the same killer rush as you play. Think of Skate like the fun equivalent of a very nice  Game Boy color game.

This is clearly one of Apoky's best games, and one of the most original games in QB. There are a lot of moves to freestyle, and you can even combine tricks as long as you're still in the air. The only thing getting in the way of perfect Fun Factor is the hopes that Apoky will make Skate 2!

Players 1 player Genre: Sports/Arcade Game
Rating To solve: 15-20 min Final Rating: 15/35

To download this game, click here.
Installation Tips
wAfter you unzip the file, make sure you run "SETIT.EXE" to modify the game speed.
wTo play Skate, run "SKATE.EXE". 

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